A creative development portfolio for Hannah Kim, showcasing art and programming projects, primarily focused on video game development.
A journaling app combined with a visual novel and puzzle game. On the dev team, I am responsible for creating the art assets for the visual novel portion of the game, including character portraits, background art, and cutscene pieces.
Download the beta for Treat Team here! Testflight
A point-and-click adventure game following a ladybug as she ventures around her town, heeding the call of her sick friend as news of a far off crisis looms overhead. I was responsible for the interior backgrounds, character portraits, and Scarlet's sprites.